EA’s very own Indiana Jones tells us how he stumbled upon a treasure trove, and convinced his bosses to do something with it ...
We spoke with Embark CEO Patrick Söderlund last year on the eve of the launch of Arc Raiders. The extraction shooter wasn’t out yet, but every single metric suggested it was about to do something ...
For Nintendo, a stronger third-party slate reduces the pressure on its first-party line-up, which are taking longer to build ...
It’s a jam-packed edition once again. On the Show, we’re joined by Poki’s Romy Halfweeg to discuss the rapid rise of ...
It’s a mega edition of The Game Business this week, featuring two huge interviews. Our big focus is on Activision’s bid to regain fan trust with this year’s Call of Duty: Modern Warfare 4, featuring ...
When I saw that Nintendo’s new Star Fox remake was developed by Velan Studios, I got excited. Finally, I had an excuse to invite Guha and Karthik Bala onto The Game Business Show. If you’ve never ...
So much to get through this week, so little time! On the podcast, we are joined by top game analyst Joost van Dreunen, author and writer of the SuperJoost Playlist substack (which I strongly recommend ...
At the start of July, Xbox announced that Undead Labs had a buyer. The State of Decay developer was one of five studios that Xbox was looking to offload. And we understand that UK developer Splash ...
It’s been a month since we visited Gamescom, and one of the big takeaways from the event remains the sheer number of Chinese projects that were being shown. “If you rewind five years, the focus of ...
I am back from travels in Japan. And I found the country a fascinating and nostalgic place. Final Fantasy and Zelda are the big brands. Games are still sold in shops. There are still huge venues ...