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Clair Obscur: Expedition 33 head was "bored" at Ubisoft and hungry for a JRPG, and made the highest-rated game of 2025 – "Somehow it worked, which still makes no sense to me" ...
At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their job" at Ubisoft in 2020.
Clair Obscur: Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Allegedly coming up with the idea for Clair Obscur: Expedition 33 whilst bored working for Ubisoft during the Pandemic, Broche admits that he did not have enough influence with the higher-ups to ...
Expedition 33 has a «hidden protagonist» that has become unobvious to most. The game's lead writer Jennifer Swedberg-Yen ...
Clair Obscur: Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, ... who taught himself to use Unreal Engine while working as a narrative lead at Ubisoft.
Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop Clair Obscur: Expedition 33 would have taken "25 years" at ...
Clair Obscur: Expedition 33 has hit a major milestone after just three days, as the best reviewed game of the year becomes a big seller. ... Ubisoft’s Assassin’s Creed Shadows, ...
As of April 2025, a new RPG adventure made by Sandfall Interactive, a team with talent from AAA studios like Ubisoft, has shed light on what was missing from The Veilguard.Clair Obscur: Expedition ...
There are plenty of French video game studios — from mainstream giant Ubisoft to indie developer Don’t Nod — but Montpellier-based Sandfall Interactive’s new RPG ‘Clair Obscur ...