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Clair Obscur: Expedition 33 head was "bored" at Ubisoft and hungry for a JRPG, and made the highest-rated game of 2025 – "Somehow it worked, which still makes no sense to me" ...
Yet for all the mainstream conversations that it has generated, so few of them actually seem interested in Clair Obscur.
At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their job" at Ubisoft in 2020.
Clair Obscur: Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Actor Charlie Cox has responded to the immense success that Clair Obscur: Expedition 33 has had after starring in the game.
Allegedly coming up with the idea for Clair Obscur: Expedition 33 whilst bored working for Ubisoft during the Pandemic, Broche admits that he did not have enough influence with the higher-ups to ...
Clair Obscur: Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, ... who taught himself to use Unreal Engine while working as a narrative lead at Ubisoft.
Towards the end of Clair Obscur: Expedition 33, you’ll come across one involving a Nevron named Chalier, who is a friendly creature challenging you to a duel.
Expedition 33 has a «hidden protagonist» that has become unobvious to most. The game's lead writer Jennifer Swedberg-Yen ...
Clair Obscur: Expedition 33 has hit a major milestone after just three days, as the best reviewed game of the year becomes a big seller. ... Ubisoft’s Assassin’s Creed Shadows, ...