Each asset starts with a brief and a team brainstorm. Forsgren then builds a rough 3D blockout in Blender, refines the functionality, materials and finish, and pushes it into Arrowhead's Stingray ...
Just by changing the size of small circles, wave-like patterns are created. This time, I used Geometry Nodes to arrange dots ...
HairDeck generates stylized hair cards and the spring-bone chains that animate them from a single image. Each hair card is represented by one token, and a set diffusion transformer generates the cards ...
In this article, I will introduce some Blender tips, including points where I personally stumbled and useful features.Who ...
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