"I think there is something to be said for going a bit more constrained. I always thought that was a weird goal anyway." ...
Former Bethesda lead artist Nate Purkeypile has discussed The Elder Scrolls 6, sharing insight on why he thinks the game was ...
He became the Elder Scrolls "loremaster" because of his longevity at the studio and his shaping of Tamriel's history: when ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results