New York-based startup Sketchfab has been acquired by Epic Games, the company behind Fortnite and Unreal Engine. Sketchfab has been building a platform to upload, download, view, share, sell and buy ...
Exploring other worlds in virtual reality is amazing, but exploring endless bits of user-created 3D stuff might be even better. Sketchfab gained popularity as a storehouse for models that could be 3D ...
Late last month, Sketchfab launched an online store which will make it easier for designers to buy and sell 3D models. The platform’s 1.5 million creative professionals can monetize their work and ...
Sketchfab is a web service to publish, share and embed interactive 3D models in real-time. Put simply, the site is part of a growing network of online 3D software to enable artistes, designers, and ...
New integration lets users directly transfer Poly Models to Sketchfab. At the end of last year, Google announced it would be shuttering Poly, the 3D object library and hosting platform it launched in ...
ArtStation remains one of the most popular digital art communities online, with over 10 million registered users (see our pick of the best art inspiration sites). Thousands of digital artists use the ...
Sketchfab, the online platform for 3D file sharing, has today announced the close of a $7 million Series A round led by FirstMark Capital. Existing investors TechStars, Balderton, Partech and Borealis ...
3D content-platform Sketchfab has a new tool for creators who make your favorite 3D, virtual reality, and augmented reality content. The company's new Download API will allow any 3D-creation ...
is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and augmented reality, the history of computing, and more for The Verge since 2011.
Startup Sketchfab is taking one of its biggest steps yet today and launching features so that users can buy and sell 3D objects. The company is supporting the industry standard glTF as its download ...
When you are creating image perspectives or final renderings in Twinmotion, don't you ever find yourself thinking, "I wish I ...