Photo: Benny Kirk/ autoevolution (Outer Image)/ Mattel Entertainment (Inner Image) The last time I played with a Hot Wheels set, the Hot Wheels: Acceleracers cartoon was still airing episodic ...
With all due respect to Matchbox cars, Hot Wheels were the defining toy vehicles for generations of kids. The small toy cars have been an iconic part of every person’s childhood for decades. Hot ...
Lost in the probably tens of thousands of titles streaming platform Netflix is offering its subscribers is something called 'Hot Wheels Let's Race'. An animated series for kids by trade, the show was ...
When Hot Wheels Unleashed makes a comeback, much is the same, both on the surface and behind the toy wheel. However, finely tuned controls and a couple of new features enhance the already great ...
Like any budding gearhead, I had bunch of Hot Wheels growing up. Too many, in fact. Small Sterilite containers full of the things. I was proud of my collection, but in retrospect, I cost my parents a ...
Mattel is introducing Hot Wheels id, which lets kids race their NFC-enabled Hot Wheels on its Smart Track, and scan their collections into a free iOS app. In the app, which acts as a virtual garage, ...
Mattel is launching its iOS-based racing game, Hot Wheels: Infinite Loop in an attempt to takes its famous toy brands into digital gaming. The move is the latest example of how Mattel is serious about ...
Q: How did Milestone start working on Hot Wheels Unleashed? Was the team approached by Mattel, pitched it to Mattel themselves, etc.? Cardini: We approached Mattel with an initial pitch design around ...
Beaumont's Main Event is gearing up for summer with a brand new arcade game offered at only a few other Main Event locations. Main Event's new Hot Wheels game launched in June, along with a Hot Wheels ...
Hot Wheels made me into the car enthusiast I am. As a kid, I'd line up all of my cars in parking lots, organized by color. I'd launch them down my house's hallway and record which traveled the ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
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