A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards. The addition of a Metal GPU backend, which was ...
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From game worlds to product prototypes, mastering 3D rendering is the key to bringing digital visions to life. With the right techniques, tools, and workflows, you can create photorealistic scenes ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Last month, the Blender Foundation marked the end of the 2.X era with its 2.93 release. Next up ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Since Blender 2.80 came out of beta a couple of weeks ago, we’ve been working on wrapping-up some ...
Volume Forge adds localized volumetrics in Blender with Light Volume and Real Fog modes plus Cube and From Faces creation ...
The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Blender 3.1 now has Metal GPU rendering for ...
The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS Monterey. Blender said Metal support for Macs with Intel ...
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Blender is shaping modern creative pipelines as 3D animation software becomes faster and more specialized. In 2026, many tools deliver stronger viewport performance optimization, handling massive ...
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